Skip to main content

The Orville Test

Which Orville character are you?

The Orville follows the crew of a mid-level exploratory starship as they navigate the vast, unpredictable reaches of space. From the self-doubting captain to the stoic alien officer, each member of this found family brings unique strengths and flaws to their mission. Their journey is defined by moral dilemmas, personal growth, and the constant struggle to balance duty with human connection.

Which The Orville character are you? Take the test below to find out.

Question 1 of 35

I often feel like an outsider in social groups.

Disagree
Agree

BACK NEXT

The Orville Test is inspired by psychometric methodology and based on research into the characters of the series. The test provides feedback such as the following:

Claire Finn

Claire Finn is the Orville’s chief medical officer and moral conscience, an archetypal sage with sass who combines professional excellence, sharp wit, and deep compassion with a complicated personal life as a single mother. She is described as the adult of the group, a wise voice who helps others find solutions without stealing their agency. Her defining traits are competence, blunt honesty, and protective caregiving. She serves on the Orville because she prefers to be where she is most needed. Claire respects rules but prioritizes individual well-being over bureaucratic neatness, often bending regulations when she believes a crew member’s distress demands a more human approach.

Isaac

Isaac is the Orville’s Kaylon science and engineering officer, a hyper-logical artificial lifeform sent as an emissary to evaluate whether biological life merits preservation. He is the classic outsider observing humanity, yet he lacks any desire to be human, viewing his own machine superiority as a simple factual reality. His core contradiction is that an entity defined by the absence of emotion develops deep attachments and a sense of moral agency. He remains Kaylon, without feelings, but chooses a life of partnership and collaboration. People who relate to Isaac often feel misunderstood, seeing in him the experience of being hyper-competent yet perpetually judged.

Gordon Malloy

Gordon Malloy is the Orville’s gifted but emotionally adrift helmsman, archetypally the lovable screw-up who hides loneliness and low self-worth behind jokes and bravado. Canon repeatedly labels him the best pilot in the fleet, yet he often behaves like the ship’s class clown to deflect from his inner restlessness. His key contradiction is that he is outwardly carefree and unserious, but internally craves stability, love, and a sense that he is more than just a pilot. Under external threat, he is decisive and courageous, pulling off impossible maneuvers to save the ship. He often feels isolated, struggling to find a place where he truly belongs.

Bortus

Bortus is the Orville’s stoic Moclan second officer, a rigid and tradition-bound warrior who slowly allows his love for his family and loyalty to his diverse crew to override the harsh norms of his culture. While he initially appears as a commander of few words from a weapons-manufacturing world where only the strongest survive, he is actually a deeply complicated soul. His internal contradiction lies between his deadpan, emotionless exterior and a capacity for ferocious love. He eventually risks his career and citizenship to defend his daughter, Topa, proving that his honor is rooted in protecting those he loves rather than blindly following dogma.

John LaMarr

John LaMarr is the Orville’s laid-back navigator turned chief engineer who hides a brilliant, analytical mind behind a facade of casual banter and low-effort humor. While he initially prefers beer, video games, and avoiding extra work, he possesses an aptitude rating that rivals the ship’s artificial lifeforms. His defining contradiction is the tension between his desire to coast through life and his capacity to solve complex, life-or-death engineering crises. Though he often uses deflection to avoid responsibility, he eventually embraces his potential, proving himself as a steady, inventive leader who keeps the ship running when the pressure is at its highest.

Kelly Grayson

Kelly Grayson is the hyper-competent first officer and emotional backbone of the Orville, a pragmatic strategist whose defining contradiction is that the worst thing she ever did—cheating on Ed with a Retepsian—became the catalyst for his eventual redemption and their strongest professional partnership. She acts as the adult in the room, shouldering the political fallout of serving directly under her ex-husband while quietly mentoring younger crew members. Kelly consistently prioritizes duty over her lingering feelings for Ed, believing a romantic relationship would be ethically wrong. She is motivated by loyalty and a protective instinct, often sacrificing her own desires to ensure the ship’s success.

Ed Mercer

Ed Mercer is a fundamentally decent but self-doubting starship captain whose arc is about growing from a mediocre screw-up into a quietly competent leader. Once on track for a major command, his career stalled after a painful divorce and a period of disengaged behavior. He is a fallible, average guy who foregrounds jealousy and pettiness alongside genuine courage. Ed is empathetic and collaborative, often admitting his mistakes in front of his crew. While he initially tries too hard to be everyone’s friend, he eventually learns to set firm boundaries. He prioritizes the greater good, even when it costs him his personal happiness or closest friendships.

The Orville Test

Why Use This Test?

1. Free. The Orville Test is provided free of charge and lets you compare your answers with characters in the series.

2. Everyday self-report. The items translate character traits into ordinary choices, habits, and reactions, so your result is easier to relate to outside the series.

3. For entertainment and reflection. The result is meant for fan comparison and self-reflection, not diagnosis or formal assessment.